![]() ![]() This article assumes understanding of Kotlin, as well as familiarity with at least one of Android or iOS, ideally both platforms. This article will show you how to get started building KMM projects in a CI/CD pipeline, and include that in your team’s development workflow. In many cases, that approach is preferable to application users, and therefore your customers. KMM lets you write common business logic while keeping the user interface and experience firmly in the domain of their native platforms. This is a different approach from cross-platform tools such as Flutter and React Native, which provide unified UI on top of everything. Trust me, I’m a developer and I know how true this is.Īnyway, back to Kotlin Multiplatform. As mobile clients often aim for feature parity, this is a clever approach to avoid duplicating work, and we all know how developers love avoiding duplicate work. This is where Kotlin Multiplatform Mobile (KMM) comes in: it lets you write and reuse the same Kotlin code across Android and iOS applications. One of its most promising features is the ability to target multiple platforms it compiles to. Kotlin also features targets for native binary compilation with Kotlin/Native, and for web through Kotlin/JS. It is the primary language for developing Android applications and is popular for JVM backends. ![]() Kotlin is one of the most versatile programming languages available, in large part because of the Kotlin team’s focus on bringing it to as many platforms as possible. ![]()
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